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Modular Castle Building Set PRERELEASE

I never thought that it would be such a pain in the ass to create a little modular static mesh set…BUT now you can download this prerelease:

DK2007Modular Castle Building Set PRERELEASE91 MBMediaFireUDKResources

This is a Prerelease so there’ll be changes:

What changes you can expect in the final version:

– Pictures explaining each part in detail

– Hints and Tips how to easily work with the parts

– Minor geometry changes

– Minor UV map changes

– Few new Materials/Textures

– Few additional models


What won’t change:

– The part names

– The grouping

– The package name

Build on your own “risk” 🙂

How normal can tangent-space NormalMaps be?

Not normal at all. Each program might handle the data that is baked into the NormalMap differently.


After a long research I found the right values and constraints:
The direction of the Y Rays is down to up
while the directions of the X Rays is right to left.


Notice that if you mirror the normal map you might have to mirror the other textures as well. You can download each texture by Nobiax by visiting his deviantArt gallery.

To shorten the process to fill out all those values you can preset them during the import dialog.


Since I’m the creation process of creating the modular castle build set it’ll take a while until I’ve updated all packages.

Thank you for the feedback.


…time for UDKResources. So what’s up next?

Packs, packs and more packs. As you all posted a lot of suggestions what assets you want next I figured out the theme of the next few Static Mesh Packs:

1. Medieval Themed: large, modular Structures like towers, walls and simple houses
2. Medieval Themed: small, simple Objects to prettify the areas.

3. Future/Sci-Fi Themed: similar to the 1. Medieval Themed pack
4. Future/Sci-Fi Themed: similar to the 2. Medieval Themed pack

During the creation of the named packs there might be releases of Materials Packs as well.