Welcome to UDKResources.
This site provides user made content for the UDK community. Choose a category:
Alright everybody. The official Unreal Engine 4.0 Marketplace opened for early submission: https://www.unrealengine.com/marketplace/submissions Nobiax will commit all his textures to that place so it’s easier for you to access it if you use the UE4. I’ll still carry on updating … Continue reading →
I never thought that it would be such a pain in the ass to create a little modular static mesh set…BUT now you can download this prerelease: This is a Prerelease so there’ll be changes: What changes you can expect … Continue reading →
Not normal at all. Each program might handle the data that is baked into the NormalMap differently. After a long research I found the right values and constraints: The direction of the Y Rays is down to up while the … Continue reading →
…time for UDKResources. So what’s up next? Packs, packs and more packs. As you all posted a lot of suggestions what assets you want next I figured out the theme of the next few Static Mesh Packs: 1. Medieval Themed: … Continue reading →
Version: UDK November 2009 for maximum compatibility as packs aren’t downwardly compatible. When you ‘Fully Load’ the pack for the first time it may need some time to load. Naming: Content: … Continue reading →