Because of collision issues all models are WITHOUT a collision-model.
Creator | Description | Size | Download | |
|---|---|---|---|---|
| DK2007 | SpeedTree Pack 01 | 15 MB | MediaFire | UDKResources |
| DK2007 | SpeedTree Pack 02 | 13 MB | MediaFire | UDKResources |
| DK2007 | SpeedTree Pack 03 | 17 MB | MediaFire | UDKResources |

When I get the trees in UDK I can’t getting collision to work. Any help would be appreciated. Thanks
Sorry, I forgot to mention that the trees have no collision. I tried to create fitting volumes with the SpeedTreeModeler, but they weren’t suitable at any case. I suggest you to use simple UDK collisionVolumes.
Hey is there a static mesh for the trees?
No, since FBX/OBJ-Export is not available in the SpeedTreeModeler that comes with the UDK.